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This comprehensive course, centered on the presentation of a modern courtyard villa, teaches students how to execute a professional project from start to finish. From preparing 3D models and scene arrangement with advanced tools like Chaos Scatter and Sini, to advanced lighting, precise material creation, and rendering with V-Ray and Vantage, every step is covered in detail. You will also learn professional post-production techniques, work with the Cosmos library, and use AI tools to enhance and animate your outputs. By the end of the course, participants will gain complete experience in creating realistic images and animations, and will master professional tips and tricks to optimize their workflow and deliver presentations at international standards. While our primary focus is on V-Ray and Vantage, the techniques taught in this course for creating realistic images can be applied across all rendering engines and similar software, helping you produce professional-quality results in any environment.
• Project overview: objectives, design style, and villa concept
• Analysis of the modern villa’s architectural features with light concrete materials
• Overview of the software and AI tools used: 3ds Max, V-Ray, Vantage, Magnific
• Collecting and downloading high-quality 3D models from reliable sources
• Reviewing model quality and geometry correction
• Optimizing models for better performance in Max
• Using Sini tools for scene and model optimization
• Professional scene arrangement for interior and exterior spaces
• Installing and setting up Cosmos, and utilizing its model library
• Comprehensive guide to Chaos Scatter
• Adding landscape elements: trees, plants, grass, and detailed landscaping
• Choosing impactful angles for project presentation
• Teaching composition and framing rules inspired by photography and their architectural applications
• Camera settings in Max and V-Ray (depth of field, focal length, exposure, etc.)
• Realistic daylight lighting techniques
• Simulating night lighting for dramatic scenes
• Techniques for creating soft, realistic shadows
• Managing light color temperatures for different moods
• Using HDRI for natural ambient lighting and realistic reflections
• Principles of PBR materials for architecture
• Creating highly realistic light concrete materials (roughness, bump/normal, displacement)
• Building wood, metal, glass, and vegetation materials
• Controlling UV mapping for precise texturing
• Advanced detailing with V-Ray Material Editor
• Utilizing and editing materials from the Cosmos library
• Test renders to evaluate lighting and materials
• Final rendering of single shots
• 360-degree panorama renders for VR experiences
• Time management and quality optimization for rendering
• Importing the project into Chaos Vantage
• Adjusting lighting, materials, and quality in Vantage
• Creating camera animations and walkthroughs
• Real-time rendering outputs in Vantage
• Post-production techniques in V-Ray and Vantage Frame Buffers
• Color correction and contrast adjustments in Photoshop
• Adding artistic effects and visual enhancements
• Introduction to Magnific and Krea for enhancing render outputs
• Using AI tools for upscaling and adding details
• Animating still shots with AI tools like Runway and Midjourney
• Optimized workflow to integrate AI results with rendered outputs
• Using essential plugins and productivity tools
• Exploring new features of 3ds Max, V-Ray, and Vantage
This course is designed for intermediate to advanced students, but beginners familiar with basic 3ds Max concepts can also benefit and quickly improve their skills.
This is a rendering-focused course; if you already have basic modeling skills in any software, you can fully benefit from this course to achieve realistic renders.
Both are covered; you will learn single-shot rendering as well as creating walkthrough and panorama animations.
No; the techniques are general principles of producing realistic architectural images and can be applied to other rendering engines and software.
Yes; essential files, including the base villa model, will be provided so you can follow along and practice each step.
By the end of the course, you will be able to create high-quality rendered images, walkthrough and panorama animations, and AI-enhanced outputs ready for professional presentations and your portfolio.
In the V2 course, you will learn how to build an architectural scene from the ground up. From accurate scene setup and mise-en-scène to framing and camera angles, everything is taught with a cinematic and professional approach. The goal of this stage is to create scenes that are both visually stunning and architecturally compelling.
Course Content
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